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What can Rust do for astrophysics?

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(Submitted on 9 Feb 2017)

Abstract: The astrophysics community uses different tools for computational tasks such as complex systems simulations, radiative transfer calculations or big data. Programming languages like Fortran, C or C++ are commonly present in these tools and, generally, the language choice was made based on the need for performance. However, this comes at a cost: safety. For instance, a common source of error is the access to invalid memory regions, which produces random execution behaviors and affects the scientific interpretation of the results.
In 2015, Mozilla Research released the first stable version of a new programming language named Rust. Many features make this new language attractive for the scientific community, it is open source and it guarantees memory safety while offering zero-cost abstraction.
We explore the advantages and drawbacks of Rust for astrophysics by re-implementing the fundamental parts of Mercury-T, a Fortran code that simulates the dynamical and tidal evolution of multi-planet systems.
Comments:To appear in the proceedings of the IAU Symposium 325 on Astroinformatics
Subjects:Instrumentation and Methods for Astrophysics (astro-ph.IM); Programming Languages (cs.PL)
Cite as: arXiv:1702.02951 [astro-ph.IM]
 (or arXiv:1702.02951v1 [astro-ph.IM] for this version)
From: Sergi Blanco-Cuaresma [view email]
[v1] Thu, 9 Feb 2017 19:00:07 GMT (1178kb,D)

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