The goal of the project is to create a beautiful and extensible experience for command-line interface users, built on open web standards.
In the beginning, our focus will be primarily around speed, stability and the development of the correct API for extension authors.
In the future, we anticipate the community will come up with innovative additions to enhance what could be the simplest, most powerful and well-tested interface for productivity.
Extensions are available on npm. We encourage everyone to
include hyper
in the keywords
field in package.json
.
$ npm search hyper
Then edit ~/.hyper.js
and add it to plugins
module.exports = {
config: { /*... */ },
plugins: [
"hyperpower"
]
};
Hyper
will show a notification when your modules are
installed to ~/.hyper_plugins
.
You can also take a look at Awesome Hyper for a curated list of plugins and resources.
The config
object seen above in ~/.hyper.js
admits the following
Property | Default | Description |
"fontSize" | 12 | The default size in pixels for the terminal |
"fontFamily" | "Menlo, DejaVu Sans Mono, Lucida Console, monospace" | The font family to use with optional fallbacks |
"cursorColor" | "#F81CE5" | The color of the caret in the terminal |
"cursorShape" | "BLOCK" | The shape of the caret in the terminal. Available options are: 'BEAM', 'UNDERLINE', 'BLOCK' |
"foregroundColor" | "#fff" | The color of the main text of the terminal |
"backgroundColor" | "#000" | The color and opacity of the window and main terminal background |
"borderColor" | "#333" | The color of the main window border and tab bar |
"css" | "" | Custom CSS to include in the main window |
"termCSS" | "" | Custom CSS to include in the terminal window |
"padding" | "12px 14px" | CSS padding values for the space around each term |
"colors" | { black: "#000000", red: "#ff0000", ... } | A list of overrides for the color palette. The names of the keys represent the "ANSI 16", which can all be seen in the default config. |
"shell" | "" | A path to a custom shell to run when Hyper starts a new session |
"npmRegistry" | npm get registry | Override the npm registry URL to use when installing plugins |
"windowSize" | null | The default width/height in pixels of a new window e.g. [540, 380] |
"copyOnSelect" | false | If true, selected text will automatically be copied to the clipboard |
"bell" | "SOUND" | System bell configuration. Available options are: "SOUND", false |
"bellSoundURL" | "lib-resource:hterm/audio/bell" | The URL of the bell sound to use, used only if "bell" is set to "SOUND" |
"modifierKeys" | { cmdIsMeta: false, altIsMeta: true } | Change the behaviour of modifier keys to act as meta key |
Extensions are universal Node.js modules loaded by both Electron and the renderer process.
The extension system is designed around composition
of the APIs we use to build the terminal: React
components and Redux
actions.
Instead of exposing a custom API method or parameter for every possible customization point, we allow you to intercept and compose every bit of functionality!
The only knowledge that is therefore required to successfully
extend Hyper
is that of its underlying open
source libraries.
Your module has to expose at least one of these methods:.
Method | Invoked from | Description | ||||||
onApp | Electron | Invoked when the app first loads. If a plugin reloads, it's invoked again with the existing app. Parameters: | ||||||
onWindow | Electron | Invoked when each window is created. If a plugin reloads, it's invoked again with the existing windows. Parameters:
| ||||||
onUnload | Electron | Invoked when a plugin is removed by the user. Parameters: | ||||||
decorateConfig | Electron / Renderer | v0.5.0+. Allows you to decorate the user's configuration. Parameters: | ||||||
decorateEnv | Electron | v0.7.0+. Allows you to decorate the user's environment by returning a modified environment object. Parameters:
| ||||||
decorateMenu | Electron | Invoked with the Electron's Parameters:
| ||||||
onRendererLoad | Renderer | Invoked when a plugin is first loaded or subsequently reloaded in each window. Parameters: | ||||||
onRendererUnload | Renderer | Invoked when a plugin is being unloaded. Parameters: | ||||||
middleware | Renderer | A custom Redux middleware that can intercept any
action. Subsequently we invoke the | ||||||
reduceUI reduceSessions | Renderer | A custom reducer for the
| ||||||
getTermProps | Renderer | Passes down props from
| ||||||
getTabsProps | Renderer | Passes down props to
| ||||||
getTabProps | Renderer | Passes down props to
| ||||||
mapHyperState mapTermsState mapHeaderState mapNotificationsState | Renderer | A custom mapper for the state properties thatcontainer components receive. Note that for children components to
get these properties, you have to pass them down using the corresponding
methods (like Must return an extended object of the map passed.
| ||||||
mapHyperDispatch mapTermsDispatch mapHeaderDispatch mapNotificationsDispatch | Renderer | A custom mapper for the dispatch properties. Must return an extended object of the map passed.
| ||||||
decorateHyper decorateTerms decorateTerm decorateHeader decorateTabs decorateTab | Renderer | Invoked with the Parameters:
|
Module loading
The user can hot-load and hot-reload plugins by pressing Command + R (refresh). Please strive to make plugins that don't require a complete restart of the application to work.
In the future we might do this automatically.
When developing, you can add your plugin to~/.hyper_plugins/local
and then specify it
under the localPlugins
array in ~/.hyper.js
.
We load new plugins:
- Periodically (every few hours)
- When changes are made to the configuration file
(
plugins
orlocalPlugins
) - When the user clicks Plugins > Update all now
The process of reloading involves
- Running
npm prune
andnpm install
in~/.hyper_plugins
. - Pruning the
require.cache
in both electron and the renderer process - Invoking
on*
methods on the existing instances and re-rendering components with the fresh decorations in place.
Note: on the main process, plugins are registered as
soon as possible (we fire onLoad
).
On the browser, it's up to the user to trigger their load by
pressing command+R. We put the user in control of the loading
in this way to prevent them from losing critical work by
extensions that reset state or don't preserve it correctly.
Decorating components
We give you the ability to provide a higher order component
for every piece of the Hyper
UI.
Its structure
is as follows:
<Hyper><Header><Tabs><Tab /> ...</Tabs></Header><Terms><Term /> ...</Terms><Notifications><Notification /> ...</Notifications></Hyper>
All the decorate*
methods receive the following
references in an object passed as the second parameter:
React | The entire React namespace. |
notify | A helper function that shows a desktop notification. The first parameter is the title and the second is the optional body of the notification. |
Notification | The Notification component in case you
want to re-use it. |
All the components accept the following two properties to extend their markup:
customChildren | An array of Element or a singleElement to insert at the bottom
of the component. |
customChildrenBefore | The same as the above property, but inserted as the first child element(s) of the component. |
We encourage you to maintain compatibility with other decorators. Since many can be set, don't assume that yours is the only one. For example, if you're passing children, compose potential existing values:
render () {
const customChildren = Array.from(this.props.customChildren)
.concat(<p>My new child</p>);
return <Tab {...this.props} customChildren={customChildren} />
}
Actions and Effects
All the Redux actions are available for you to handle through your middleware and reducers. For an example, refer to the Hyperpower reference plugin.
Side effects occur in two fundamental forms:
- Some actions dispatch other actions based on state.
- Some actions do async work by communicating over the RPC channel to the main process
In all cases, the side effect is passed as
the effect
key in the action and later handled
by our middleware.
This means that you can override, compose or completely eliminate effects! In other words, this is how you can change the default functionality or behavior of the app.
As an example, consider the action we use to increase
the font size when you press Command+=
:
export function increaseFontSize () {
return (dispatch, getState) => {
dispatch({
type: UI_FONT_SIZE_INCR,
effect () {
const state = getState();
const old = state.ui.fontSizeOverride || state.ui.fontSize;
const value = old + 1;
dispatch({
type: UI_FONT_SIZE_SET,
value
});
}
});
};
}
The underlying terminal
Hyper
achieves a lot of its speed and functionality
thanks to the power of hterm underneath,
the terminal emulator of the Chromium project.
To access the terminal object, you can supply
a onTerminal
property to the <Term>
component.
Additional APIs
The Electron app
objects are extended with the following properties:
config | An Object with the config block
from ~/.hyper.js . |
plugins | An Object with helpers for plugins. |
getWindows | A Function that returns an Set
of all the open windows. |
createWindow | A Function that will create a new window. Accepts an
optional callback that will be passed as the new window'sinit callback. |
Electron BrowserWindow
objects are extended
with the following parameters:
rpc | An EventEmitter that allows for communication
with the window process. |
sessions | A Map of Session
objects which hold the communication with each
term's pty.. |
Renderer windows are similarly extended with:
rpc | An EventEmitter that allows for communication
with the window process. |
store | The Redux Store object. This allows
access to dispatch actions or read the global
state with getState . |
The rpc
object is symmetrical between browser
and renderer process. The API is the same as Node.js,
with the exception that it only admits a single object
as its parameters only:
window.rpc.emit('hi there', {
some: 'payload',
any: [
'object',
'here'
]
});
Example theme: Hyperyellow
The following extension simply alters the config to add CSS and yellow colors! Here's the code.
Themes are simply plugins! Only one hook, decorateConfig
is needed:
exports.decorateConfig = (config) => {
return Object.assign({}, config, {
borderColor: 'yellow',
cursorColor: 'yellow',
css: `
${config.css || ''}
.tabs_nav .tabs_list .tab_text {
color: yellow;
}
.tabs_nav .tabs_title {
color: yellow;
}
`
});
}
I grabbed the class names by inspecting the term with
Devtools, which you can trigger from View -> Toggle Developer Tools
.
When you do so, notice that some classes are automatically generated and
followed by a random nonce (e.g.: term_13hv8io
). Ignore those: they change with every new window!
Notice the emphasis on playing nice with other extensions. Specifically, we create a new object, extend only the keys we are interested in, and we compose the CSS to preserve the user's setting and that of other authors':
return Object.assign({}, config, {
css: `
${config.css || ''}
/* your css here */
`
});
Example extension: Hyperpower
The following extension renders particles as the caret moves:
Let's walk through its code.
First, we intercept the Redux action SESSION_ADD_DATA
. See the whole list of them here.
exports.middleware = (store) => (next) => (action) => {
if ('SESSION_ADD_DATA' === action.type) {
const { data } = action;
if (/bash: wow: command not found/.test(data)) {
store.dispatch({
type: 'WOW_MODE_TOGGLE'
});
} else {
next(action);
}
} else {
next(action);
}
};
Notice that we don't re-dispatch the action, which means
we never render the output of the command to the terminal. Instead, we dispatch an action of our own, which we grab
in the uiReducer
and later map:
exports.reduceUI = (state, action) => {
switch (action.type) {
case 'WOW_MODE_TOGGLE':
return state.set('wowMode', !state.wowMode);
}
return state;
};
exports.mapTermsState = (state, map) => {
return Object.assign(map, {
wowMode: state.ui.wowMode
});
};
We then want to decorate the <Term>
component
so that we can access the underlying caret.
However, <Term>
is not a container that
we can map props to. So we use getTermProps
to
pass the property further down:
exports.getTermProps = (uid, parentProps, props) => {
return Object.assign(props, {
wowMode: parentProps.wowMode
});
}
The extension then returns a higher order component to
wrap <Term>
. Notice we pass the onTerminal
property to access the underlying hterm object:
render () {
return React.createElement(Term, Object.assign({}, this.props, {
onTerminal: this._onTerminal
}));
}
Authored by Guillermo Rauch - @rauchg.
Brought to you by ▲ZEIT. Hosted on now.
Special thanks to the following people:
- Jeff Haynies for his work on polish for general terminal behavior.
- Nuno Campos for his work on zooming and configuration.
- Leo Lamprecht and Johan Brook for their excellent UI improvements.
- Harrison Harnisch for our nice default color palette.
- Fernando Montoya for his feedback and patches.
- Matias Tucci for his work on the auto updater.
- Sebastian Markbage for his insight on the higher-order component extensibility API.
- Joel Besada for his editor particles idea and Zero Cho for his reference implementation.