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Towards Idris Version 1.0

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Now that the language is getting stable, and that the Idris book, Type-driven Development with Idris is nearing publication, it’s getting close to time to release version 1.0.

We’ll shortly be releasing Idris version 0.99, which is essentially an alpha release of 1.0, and we’ll keep releasing updates until 1.0 is ready, probably around February 2017. There’s still plenty to do, which we’ll be working on over the next few weeks, mostly relating to stability and efficiency, fixing as many issues as we reasonably can, and committing to various minor decisions that we’ve been putting off.

What do we mean by “1.0”?

Mostly, what we mean by calling a release “1.0” is that there are large parts of the language and libraries that we now consider stable, and we promise not to change them without also changing the version number appropriately. In particular, if you have a program which compiles with Idris 1.0 and its Prelude and Base libraries, you should also expect it to compile with any version 1.x. (Assuming you aren’t relying on the behaviour of a bug, at least :))

Specifically, when we release version 1.0, the following will be stable:

  • All of the language, except those parts which require a %language pragma to use
  • Everything in prelude, except Language.Reflection
  • Everything in base, except modules in the Language.Reflection part of the hierarchy

In version 1.0, a %language pragma will be required to access: reflection mechanisms (that is, error reflection, elaboration reflection and reflection functions), uniqueness types and dsl notation.

The other packages distributed with Idris, contrib, effects, and pruviloj, may yet change. In particular, contrib remains a place for new modules to be tested, and effects is likely to be deprecated in favour of a new library at some point.

Furthermore, the IDE protocol will remain backwards compatible throughout 1.0.x releases.

Will version 1.0 be “Production Ready”?

Idris remains primarily a research tool, with the goals of exploring the possibilities of software development with dependent types, and particularly aiming to make theorem proving and verification techniques accessible to software developers in general. We’re not an Apple or a Google or [insert large software company here] so we can’t commit to supporting the language in the long term, or make any guarantees about the quality of the implementation. There’s certainly still plenty of things we’d like to do to make it better.

All that said, if you’re willing to get your hands dirty, or have any resources which you think can help us, please do get in touch!


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