Quantcast
Channel: Hacker News
Viewing all articles
Browse latest Browse all 25817

Ask HN: What is the best Hackintosh laptop for ios app developers?

$
0
0

Don't bother with a Hackintosh. I've spent time R&D iDeneb and custom Tony Mac OS X builds, and realize it's way easier (and cheaper, especially in terms of time) to simply buy an entry level Macbook Air or Pro (honestly an Air is fine enough if you're not doing video editing, I got by using one for 3+ years before I got a Pro).

To get the best deal you can either purchase from eBay (use cashback at TopCashback.com and no tax) or try to find a store that lets you use gift cards purchased at ~10+% discount. You can get gift cards at https://www.giftcardgranny.com and if you shop at a store like Best Buy you can probably get the EDU discount code with a fake EDU from https://secure.californiacolleges.edu/Home/Create_an_Account....

Hackintosh really not worth it unless you're doing serious video editing.


For desktops, it can be pretty straightforward to install, but not always update. I used to run one for a couple of years.

For laptops, absolutely agreed. Configuring a Hack is always going to be painful.


I don't recommend using a hackintosh for your professional development.

That being said, building a hackintosh rig and getting it to work is really fun to play around with!


> That being said, building a hackintosh rig and getting it to work is really fun to play around with!

In other words, doing this will eat up countless hours so you should only by doing this if you want (i.e., have time for) a new hobby, not because you think the new MBPs lack of an Esc key is going to ruin your productivity.


I would also add that I would be _incredibly_ wary of doing any professional develop outside of a properly licensed environment.

To my great sadness there is no such way to do hackintosh development in a properly licensed manner. :(


I've tried many Hackintosh options out there years ago specifically to get started developing on iOS. While I think many machines can run Mac, I gave up on Hackintosh for iOS development mainly because:

1. Opportunity cost - The time you spend on hackintosh could be spent exploring the iOS SDK. It is an extensive and amazing SDK to work with.

2. Need to embrace the platform - I once hated the fact that you had to get a Mac to develop for iOS. But then a light clicked in my head: If you aren't willing to get a Mac, you'd never appreciate the iOS platform and always hate it for not being more open, or not supporting many languages, etc.


How wise and straightforward is it to run OS/X in a virtual machine on a Windows laptop? How recent a version can you run, and what's the best setup to use? What limitations does it have, and what kind of graphics cards can it take advantage of, if any?

For my purposes, I only need to build apps with XCode, not do anything graphically intensive.


Nice spreadsheet. Will you also list the MBPR13 with 16GB RAM (BTO)? What's the difference between the Dell in row 26 vs row 29? They seem to be the same model (different price). Is the Dell XPS 13 with the i7-7500U already in the list?

The MBPr13 doesn't even have an nVidia or AMD GPU, just the Intel GPU that's part of the CPU.

As a developer I do not care about the color gamut that much, that's more for the designers.


Yes.

But if you bought one of the PC laptops linked in my document, you might end up with a system with unsupported graphics.

MIGHT.

I had huge problems with hackintosh in the past because my GPU was newer than the Kexts OSX had available at the time.

EDIT: You edited your comment. The difference was the cheaper model shipped with Ubuntu. Didn't notice because I was watching Star Trek. Haha.


There are no Macs packing Nvidia 10xx GPUs.

I had problems in the past because I was using a Hackintosh with an AMD card that didn't work with OSX at the time.


Apparently the wifi card comes with the laptop does not yet work with macOS.

Both are 802.11ac capable however. I think the DW1560 is a bit slower.


Provide sources.

Multiple acquittances have been working on custom built Hackintoshes for years without _any_ issues from Apple.


The source is the license agreement for macOS. It explicitly says that the software is licensed to run on Apple branded computers. If you run it elsewhere you are running it unlicensed.

Can you also provide a source? Would your acquaintances mind if you provided links to the apps they have developed with their Hackintoshes for years?


I knew a bunch of people developing for iOs in college who took this road.

They used some university Macs to publishing, but did their dev work on Hackintosh to avoid spending all day in a musty computer lab. It worked quite well, barring the usual issue of Hackintosh being a bit flaky. If you had to buy a machine to publish on it would be a bit less appealing, but picking up an old Mac on Craigslist sounds worth it to develop as you like and publish 'legitimately'.


Getting sued isn't the end of the world

The risk is $400 of hardware and a $99 dev account for the possibility of making way more than that releasing your own apps and making that much on a daily basis developing apps for other people.

Risk meet Reward


I realize this is not what you asked for, but the non-touch entry level macbook pro is in apple stores now.

Go check it out before you take on the headache that is working on a hackintosh.

It's still somehow better built than dell's XPS and the space gray color is nice to boot. Since it's the "entry level", it doesn't have a touch strip and instead has a full function row, including the esc key. It felt fast from my first impressions and the aspect ratio is 3:2, which you still can't get on windows pc other than the surface book.


Viewing all articles
Browse latest Browse all 25817

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>